HERZOG & DE MEURON
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1. Seemingly random stacks of geometry to affect the play of light. |
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2. Use of negative space to define the fabric of a building. |
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3. Compartmentalisation and the emphasis on function through accentuation of structural elements. |
EERO SAARINEN
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4. Anthropomorphism. |
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5. Framing the external environment. |
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6. Visual vectors create juxtaposition between interior and exterior spaces. |
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